Large City: Lé Mǟyeer Ni̋ēkēä

Lé Mǟyeer Ni̋ēkēä

Lé Mǟyeer Ni̋ēkēä
Example Goblin architecture.
StateHobben
ProvenceBāwkyoīä Provence
RegionDulelà Hemu Heathland
Founded1114
Community LeaderLord Mlelilel Hêb Hêlêv Ktheli Grêm
Area94 km2 (37 mi2)
Average Yearly Temp22°C (71°F)
Average Elevation2884 m (9461 ft)
Average Yearly Precipitation268 cm/y (105 in/y)
Population22523
Population Density239 people per km2 (608 people per mi2)
Town AuraMysticism
Naming
Native nameLé Mǟyeer Ni̋ēkēä
Pronunciation/li̋ː/ /ɱǣʒɜː/
Direct Translation[bankrupt; broke] [necklace]
Translation[Not Yet Translated]

Lé Mǟyeer Ni̋ēkēä (/li̋ː/ /ɱǣʒɜː/ [bankrupt; broke] [necklace]) is a subtropical Large City located in the Bāwkyoīä Provence of the Hobben.

The name Lé Mǟyeer Ni̋ēkēä is derived from the Goblin language, as Lé Mǟyeer Ni̋ēkēä was founded by Mlelilel Hêb Hêlêv, who was culturaly Goblin.

Climate

Lé Mǟyeer Ni̋ēkēä has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 14°C (57°F). Lé Mǟyeer Ni̋ēkēä receives an average of 268 cm/y (105 in/y) of precipitation, most of which comes in the form of rain during the summer. Lé Mǟyeer Ni̋ēkēä covers an area of nearly 94 km2 (37 mi2), and an average elevation of 2884 m (9461 ft) above sea level.

Overview

Lé Mǟyeer Ni̋ēkēä was founded durring the early 12th century in spring of the year 1114, by Mlelilel Hêb Hêlêv. The establishment of Lé Mǟyeer Ni̋ēkēä was somewhat plagued by a lack of willing colonists, leading to Mlelilel Hêb Hêlêv electing to pay people to resettle in Lé Mǟyeer Ni̋ēkēä.

Lé Mǟyeer Ni̋ēkēä was built using the conventions of Goblin durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Lé Mǟyeer Ni̋ēkēä is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Lé Mǟyeer Ni̋ēkēä is buildings are speckled and packed arround broad paverstone streets with seemingly no patern to them. It appears as if the city's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a city. The city has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Lé Mǟyeer Ni̋ēkēä's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. The city's monster and outlaw focused fortifications are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the city's defences.

Lé Mǟyeer Ni̋ēkēä seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.

Civic Infrastructure

Lé Mǟyeer Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Lé Mǟyeer Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Lé Mǟyeer Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Lé Mǟyeer Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Lé Mǟyeer Ni̋ēkēä's parks.

Lé Mǟyeer Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Lé Mǟyeer Ni̋ēkēä.

Lé Mǟyeer Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Lé Mǟyeer Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Lé Mǟyeer Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Lé Mǟyeer Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Lé Mǟyeer Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lé Mǟyeer Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Lé Mǟyeer Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Lé Mǟyeer Ni̋ēkēä's public wards, blessings, and other arcane systems.

Lé Mǟyeer Ni̋ēkēä has an Millitary Academy which trains military officers and specilists.

Lé Mǟyeer Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Lé Mǟyeer Ni̋ēkēä's grid is powered by an arcane means.

Lé Mǟyeer Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.

Lé Mǟyeer Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.

Lé Mǟyeer Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Lé Mǟyeer Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Lé Mǟyeer Ni̋ēkēä's natural decorations nor waterways.

Lé Mǟyeer Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Lé Mǟyeer Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Lé Mǟyeer Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Lé Mǟyeer Ni̋ēkēä's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Lé Mǟyeer Ni̋ēkēä's garrison was built using a different architectural style from the rest of the town. The style used is known primarily for its use of abstraction and simplicity. Clean lines, right angles, and primary colors characterized this aesthetic and art movement expressed via architecture and paintings. Its design ethos allows only primary colors and non-colors, only squares and rectangles, only straight and horizontal or vertical lines. Vertical and horizontal lines are positioned in layers or planes that do not intersect, thereby allowing each element to exist independently and unobstructed by other elements. These seemingly impossible principals for an architectural style coalesces into structures which most experts find hard to put into words. It is not that their geometry is impossible, but rather the style's attempt at producing works only describable visually was most successful..

In Lé Mǟyeer Ni̋ēkēä the stars are always right.

The Ramidreju near Lé Mǟyeer Ni̋ēkēä are known to be a mutant strain of the creature.

Lé Mǟyeer Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves ritual combat to channel Charm energies of tier 2 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 41
  • Farmers: 64
  • Farm Laborer: 107
  • Hunters: 72
  • Milk Maids: 59
  • Ranchers: 28
  • Ranch Hands: 58
  • Shepherds: 64
    • Farmland: 91443 m2
    • Cattle and Similar Creatures: 5630
    • Poultry: 67569
    • Swine: 4504
    • Sheep: 225
    • Goats: 45
    • Horses, Mounts, and Beasts of Burden: 2252

Craftsmen

  • Arms and Toolmakers: 46
  • Blacksmiths: 53
  • Bookbinders: 28
  • Buckle-makers: 29
  • Cabinetmakers: 48
  • Candlemakers: 86
  • Carpenters: 69
  • Clothmakers: 62
  • Coach and Harness Makers: 23
  • Coopers: 59
  • Copper, Brass, Tin, Zinc, and Lead Workers: 30
  • Copyists: 21
  • Cutlers: 18
  • Fabricworkers: 53
  • Farrier: 115
  • Furriers: 14
  • Glassworkers: 83
  • Gunsmiths: 48
  • Harness-Makers: 21
  • Hatters: 42
  • Hosiery Workers: 16
  • Jewelers: 25
  • Leatherwrights: 59
  • Locksmiths: 23
  • Matchstick makers: 35
  • Musical Instrument Makers: 32
  • Painters, Structures and Fixtures: 27
  • Paper Workers: 32
  • Plasterers: 30
  • Pursemakers: 39
  • Roofers: 24
  • Ropemakers: 23
  • Rugmakers: 21
  • Saddlers: 42
  • Scabbardmakers: 49
  • Scalemakers: 23
  • Scientific, Surgical, and Optical Instrument Makers: 14
  • Sculptors, Structures and Fixtures: 21
  • Shoemakers: 21
  • Soap and Tallow Workers: 76
  • Tailors: 128
  • Tanners: 29
  • Upholsterers: 31
  • Watchmakers: 31
  • Weavers: 75
  • Whitesmiths: 18

Merchants

  • Adventuring Goods Retellers: 15
  • Arcana Sellers: 16
  • Beer-Sellers: 32
  • Booksellers: 33
  • Butchers: 54
  • Chandlers: 56
  • Chicken Butchers: 55
  • Entrepreneurs: 23
  • Fine Clothiers: 53
  • Fishmongers: 60
  • Florists: 13
  • Potion Sellers: 41
  • Resellers: 93
  • Spice Merchants: 30
  • Wine-sellers: 48
  • Wheelwright: 34
  • Woodsellers: 21

Service workers

  • Bakers: 107
  • Barbers: 104
  • Coachmen: 32
  • Cooks: 97
  • Doctors: 48
  • Gamekeepers: 36
  • Grooms: 19
  • Hairdressers: 70
  • Healers: 67
  • Housekeepers: 64
  • Housemaids: 140
  • House Stewards: 64
  • Inns: 21
  • Laundry maids: 39
  • Maidservants: 72
  • Nursery Maids: 45
  • Pastrycooks: 68
  • Restaurateur: 102
  • Tavern Keepers: 97

Specialized Laborer

  • Ashworkers: 33
  • Bleachers: 21
  • Chemical Workers: 12
  • Coal Heavers: 48
  • In-Town Couriers: 50
  • Long Haul Couriers: 50
  • Dockyard Workers: 44
  • Gas Workers: 11
  • Hay Merchants: 18
  • Leech Collectors: 61
  • Millers: 54
  • Miners: 54
  • Oilmen and Polishers: 36
  • Postmen: 48
  • Pure Finder: 31
  • Skinners: 70
  • Sugar Refiners: 12
  • Tosher: 36
  • Warehousemen: 75
  • Watercarriers: 51
  • Watermen, Bargemen, etc.: 64

Skilled Laborers

  • Accountants: 29
  • Alchemist: 33
  • Clerk: 45
  • Dentists: 22
  • Educators: 71
  • Engineers: 31
  • Gardeners: 22
  • Mages: 16
  • Plumbers: 23
  • Pharmacist: 27
  • Professors: 9
  • Scientists: 17
  • Wizards: 9

Civil Servants

  • Adventurers: 21
  • Bankers: 31
  • Civil Clerks: 46
  • Civic Iudex: 25
  • Consultants: 14
  • Exorcist: 48
  • Fixers: 25
  • Kami Clerk: 41
  • Landlords: 42
  • Lawyers: 28
  • Legend Keepers: 41
  • Militia Officers: 204
  • Monks, Monastic: 66
  • Monks, Civic: 75
  • Historian, Oral: 48
  • Historian, Textual: 26
  • Policemen, Sheriffs, etc.: 48
  • Priests: 93
  • Rangers: 31
  • Rat Catchers: 36
  • Scholars: 34
  • Spiritualist: 45
  • Slayers: 12
  • Storytellers: 91
  • Military Officers: 77

Cottage Industries

  • Brewers: 64
  • Comfort Services: 107
  • Enchanters: 25
  • Herbalists: 24
  • Jaminators: 83
  • Needleworkers: 90
  • Potters: 38
  • Preserve Makers: 72
  • Quilters: 31
  • Seamsters: 102
  • Spinners: 75
  • Tinker: 25
  • Weaver: 56

Artists

  • Actors: 22
  • Architects: 8
  • Bards: 33
  • Costumers: 13
  • Dancers: 26
  • Drafters: 14
  • Engravers: 17
  • Fine Furniture Carpenters: 11
  • Glaziers: 23
  • Inlayers: 22
  • Musicians: 64
  • Painters, Art: 11
  • Playwrights: 23
  • Sculptors, Art: 19
  • Wood Carvers: 77
  • Writers: 77

Produce Industries

  • Butter Churners: 90
  • Canners: 64
  • Cheesmakers: 83
  • Ice Merchants: 9
  • Millers: 46
  • Picklers: 37
  • Smokers: 27
  • Stockmakers: 25
  • Tobacconists: 34
  • Tallowmakers: 46

8507 of Lé Mǟyeer Ni̋ēkēä's population work within a Foundational Occupation.

13341 of Lé Mǟyeer Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 675 (3%) are noncontributers.

Points of Interest

Lé Mǟyeer Ni̋ēkēä is known for its well built pedestrian paths, which include foot bridges to cross the main street at several high-traffic areas.

POI

History

The the a handaxe of Chronomancy, an a handaxe imbued with great amounts of Chronomancy energies was created near Lâha Gàma Gûchya by in time immemorial, reportedly some time during the early 2nd century.

History